During my Google Summer of Code 2022 project with TensorFlow, I developed an exciting 3D Unity game that uses an MPU6050 accelerometer and TinyML for gesture-based controls. This project combines game development, embedded systems, and machine learning in a unique way.

What You’ll Learn

  • How to integrate hardware sensors with Unity games
  • Implementation of TinyML models on microcontrollers
  • Gesture recognition using accelerometer data
  • Real-time communication between Arduino and Unity

Key Features

  • Gesture-Based Controls: Use hand movements to control game characters
  • TinyML Integration: On-device machine learning for gesture recognition
  • Real-Time Response: Low-latency communication for smooth gameplay
  • Complete Tutorial: Step-by-step guide with code examples

Technical Stack

  • Unity 3D: Game engine and development environment
  • Arduino: Hardware platform for sensor integration
  • TensorFlow Lite: Machine learning framework for embedded devices
  • MPU6050: 6-axis accelerometer and gyroscope sensor

The project received over 27,000 views on Hackster.io and has become a popular tutorial for anyone interested in combining IoT, AI, and game development.

Read the full tutorial on Hackster.io